News — Video Games

Companies Partner Up, Bring Direct Mental Health Support Into "World of Warships"

Companies Partner Up, Bring Direct Mental Health Support Into "World of Warships"

  You may remember a write-up we published in mid-late May talking about the fantastic things that London-based nonprofit Safe in Our World is doing to bring mental health awareness to the gaming community in the most tailored way possible. Today, we’re lucky enough to bring you a similar story with a different spin. If you’ve ever played or heard of the video game “World of Tanks”, or if you have friends that play it, then chances are that you’ve heard of the video game developer Wargaming (also known as Wargaming Group Limited or Wargaming.net). If you haven’t heard of...

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Mental Health Awareness in the Digital World (VentureBeat.com)

  “…I figured we should put our professional experience together with our personal experience and see if we can try and help people.”– Leo Zullo, chairman and co-founder of Safe In Our World According to FinancesOnline.com, there will be approximately 2.6 billion video game players worldwide in 2020, up from nearly 2.5 billion in 2019. In a world that currently has 7.8 billion people living in it, you don’t have to be a math major to deduce that video gamers aren’t really loner minority that we’ve always been led to believe. In fact, it’s quite the opposite, as the number...

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